Over the last few months we have been talking nonstop about Rogue Trader and the campaign you would be running for your friends. I know next to nothing about Warhammer or Rogue Trader, but I’ve been enjoying listening to your story ideas and helping you brainstorm. I love telling stories and creating stories for real people to act out is a new and fun challenge.
Well, today you told me I should run my own tabletop campaign. I quickly responded with a no thank you. While I am a storyteller and it has been SUPER fun talking to you about your campaign, I really don’t think I’d make a good dungeon master. I don’t have the motivation to create a game, much less the patience to run it for a group of people. It sounds like a very quick way to ruin friendships and give yourself a headache.
But not everyone feels the same way, of course. Obviously there are people out there who get a great deal of satisfaction out of building and running games for their friends, otherwise Dungeons and Dragons would have disappeared years ago and it definitely wouldn’t have spawned the thousands of other role playing games on the market today. A game can’t explode in popularity like D&D did without some people out there who really love reading up on tons of rules, creating complex but adaptable plotlines, and wrangling sugared up nerds. I know lots of people who DM. Hell, I married someone who likes to DM.
So what’s the pull? It can’t just be the storytelling aspect. Like I said I love telling stories and, honestly, running a campaign sounds like hell to me. But it’s obviously heaven to others.
I think it all comes down to how people tap into their creativity. Everyone, well most everyone, likes to be creative, but not everyone likes to express their creativity in the same way. Some people paint, others play music, and I like to write stories. My DM friends also like to write stories, but in a different way.
When I write a story, I start with a concept. Usually, it’s a single scenario that I’ll put my characters in and then, using what I know of the characters, I’ll let them write the story. Basically all of my fiction stories are campaigns, except I get to be the DM and all of the players. And I like it that way honestly. I’m an introvert by nature and I like writing my stories by myself. I’ll let other people in when they’re done, but they definitely don’t get to be there during the creation process.
Well people who like to DM like to write stories just like I do, except they like involving other people in their creation process. Some people like creating in groups, which is perfectly fine, just not my cup of tea. Also, allowing people to be a part of your story means the story will be more dynamic and unexpected. There’s also little change for writer’s block. An entire group of people can’t get writer’s block at the same time.
However, as appealing as that sounds, I’m not running a game any time soon. I am the textbook definition of an introvert. I can barely play in a D&D campaign, much less run one. But at least I understand where the motivation to be a DM comes from.